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Beatdown (HARDCORE)

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Author Comments

I'm back. Who knows how long, but I'm back. Things have been very stressful lately, putting it lightly. But let's not worry about that now. This addictive Hardcore track was made in two days during my downtime. I was planning on uploading this later, but I decided why not come back with a bang? Hope you enjoy!

DAW/Program: FL Studio Mobile

Tempo: 210BPM

Time Signature: 4/4

(Submitted for NG Underdog Creator's Contest. Good luck to all of the participants!)

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Hello! This is a review for the NGUAC competition.

I've gone over one or two general categories of issues specific to your song, and one section of things I think also deserve complimenting. I prefer being very direct with my critique, none of it is meant to offend. Thank you for your understanding!

Constructive Criticism:

- Ow, my poor headphones. Okay, first things first. Please for the love of god turn down the volume. Use a limiter, reduce the levels outright, it doesn't even matter how at this point, just that it is not actively clipping all the time from how much you've pushed up the volume. Hardcore is a music genre, but it does NOT mean "turn up everything by 5dB". Mixing in general is based on reducing the volume of problem sounds, not raising up the volume of other sounds to match, as there's only so much information a waveform can fit. Note the clipping distortion on your drums at the moment your hypermeasures end and you transition into the next one such as at 1:18. Not only that, but importantly - doing this can actually damage your hearing and the hearing of listeners if you have the volume set too loud.

- Quite frankly, the volume is far and away the largest issue this track has, but while we're at it, here's one other thing to look at. A lot of this music is actually very repetitive - notice that for the vast majority of the time you have a constant high hat pattern and four-on-the-floor beat with minimal variation throughout almost the entire track. The melodic sections don't actually have much more variation to them. What might be a good idea is listening to an existing music track you really like by a published and/or professionally licensed musician, and listening to how frequently musical phrases are repeated. There's actually quite a bit more variation than you would think, even in dance, hardcore, and high bpm EDM in general.

Compliments to the Composer:

- I'm really impressed this came out of FL Studio Mobile. That thing is a pain in the butt to use, haha! While I think this repeats ideas a tad too much, you do actually have a good amount of ideas that you can pull from and it would work pretty decently if this track were about half the current length - even including a breakdown in the middle! I think you can definitely do well in the future, just make sure to keep your instrument levels a tad bit more in check.

Final score: 3

coolssh3 responds:

Oof... You know, I have been told that the volume is a bit of a problem by someone else. But in all honesty, I appreciate that you went through the trouble of typing this! I'm constantly looking for things to improve on.

Credits & Info


3.85 / 5.00

Aug 3, 2021
9:33 PM EDT
File Info
8.3 MB
6 min 2 sec

Licensing Terms

You may only use this piece for commercial purposes if your work is a web-based game or animation, otherwise you must make specific arrangements with the artist.