Now Loading...
00:00
00:00

We're grateful to Chibazato, our latest supporter!

We're 13 people from our target today. Why don't you be one of them?

You can support NG too and get tons of perks for just $2.99.

Create a Free Account and then..

Become a Supporter!

Now Loading...

Author Comments

Well here goes another Project IP related pice of work. IF I would be able to make a 3D game, this would mostlikely be the loading screen for the "Fleet" Stage that you get to see alot in Shoot em Ups.

So about the diffret ships in the picture. They are all in the right scale. The diffrence in size is coming from the distance. So If I would get the Cylux any closer it would be very very tiny. The largest type of ship i have used here, the 'Oemga Class' is about 6000 meters long. For exsample the 'Cylux' with it's BladeCannon is roughly 15 meters long. So comapre to the other ship sin the pciture, the 'Cylux' is very smal.

I personally enjoy how the Background and the lighting came out. Perhpas I over did the highlights a bit, but I am still happy witht he overall apearance of the picture.

Hope you enjoy the pic!

Virutally yours,
ZG

Reviews


Yeah, nice!

Nice, very, very nice! I think you did quite a good job in designing the ships.

The only comment I could think of is that the image hasn't enough contrast for me. I couldn't nearly see the ships flying right next to the planet. And, as you said, the higlights are a bit overdone.

When you adjust that, it will be an awesome picture. Keep modeling!


People find this review helpful!
ZeroGizzey responds:

Thanks! And yeah I may get to that. Perhpas another light source could help.

Click on an icon to vote on this!

Credits & Info

ZeroGizzey
Artist
Views
3,469
Votes
6
Score
4.50 / 5.00

Uploaded
Jan 6, 2010 | 1:29 PM EST
Category
3D Art
File Info
1024 x 768 px
PNG
1.7 mb
Tags

You might also enjoy...

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.
No Derivative Works:
You may not alter, transform, or build upon this work.