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Huge Wooden Thing

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This is a 3D asset I built for using in the Unreal game engine (UDK) as part of a mod called The 8th Hour by Team Black Flamingo.

Modeled in Maya 2009, textured in Photoshop CS3

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Wow!

Such good texturing, I do 3D work myself and this is really impressive for something of unidentifiable wooden structure, how do you get such good realistic textures? Do you download them? Download then edit them (besides the uv map)? If you could share any technique that would be appreciated. Also what program? :)

zeedox responds:

Thanks, yeah I often start with some photo textures as a base and then build up the details on top. A lot of it is playing around with blend modes and blending options in photoshop to layer on the detail.

Credits & Info

Artist
Views
5,980
Faves:
1
Score
Waiting for 1 more vote

Uploaded
May 3, 2010
6:58 AM EDT
Category
3D Art
File Info
1150 x 1392 px
JPG
1.1 MB

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