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-EXCELLENT shading on her stockings the blade hair and skull
-Good, logical, pleasant coordination of the blues whites and blacks
-Wonderful design of her hairclips
-Her hips suddenly curve in, giving the body a strange and I think unintentional Playmobil figure-like quality. The bones essentially do not make sense even within the confines of artistic liberty
-Her arms are VERY stiff
-The pole of the scythe curves oddly and is far too thin to lend the weapon the visual impact it so clearly deserves
-Her eyelids and iris are quite strongly out of synch
I strongly believe you've got the makings of a master, and thus I've taken the liberty to append some resources to aid you in getting there.
Thank you for this image; It shows great promise for what might soon be possible.
Damn this is a cool looking Character. Really loving this design mate, the shading and that skull are very well done.
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