Steampunk revolver

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Steampunk revolver

Author Comments

Something I did'th for uni.


if you have a problem with the design here's the animated version. Hopefully that will explain most things. 3


Best weapon idea ever

A couple amateur mistakes but for an amateur3D photo its pretty damn good

I see three amateur mistakes in the 3D modeling.
(a) The image isn't anti-aliased. You can see it most clearly on the blade and the handle.
(b) You only have one light and it is WAY too bright. Cut the brightness by half, and then add two more lamps that are much dimmer and don't generate shadows. Those lights will fill in the details that the primary light misses.
(c) The model isn't high enough resolution in terms of polygons. I can see the polygons in almost all of your round edges, particularly at the handle and the base of the blade. And here's the advice I give to almost half of all 3D submissions on NG: BEVEL YOUR EDGES. The rectangle under the hammer, the triangles on top, the barrel, the gears, the handle; so many places in your model have those infinitely-sharp edges that are unrealistic and reveal the fact that it's computer generated. Edges on real objects are just *slightly* smooth at the corners.

I have no problem with the concept and design, but LegolaSS already made recommendations for you that you might want to employ. Keep trying. 3D art is like algebra; you have to do 20 steps exactly right or the whole thing can fall apart.

whatthemeh responds:

Again, just threw this online quickly for use elsewhere, I used newgrounds outta laziness really, it's not a complete frickin master-piece. I understand it's not tip-top standard. I was learning at the time.

Also the brightness was an aesthetic choce, sorta like in a museum or something.

I probabely sound like a bitch no accepting constructive criticism but you know, context and stuff.

"You cant just stick gears on it and call it steampunk"
the three gears don't seem to do anything, you seem to have gone rather over the top with the same texture, also on the handle the texture doesn't line up (i don't know if it was meant to do that) but it would have been better if it lined up. im not sure about the gold trim on the trigger and thumb thing. also the blade seems unnecessary at it already looks top heavy. think about practical use rather then making it look "cool"

whatthemeh responds:

You've addressed something that was a problem for me, yes, the gears do appear a bit pointless. However this piece was animated so that the gears would operate the revolving barrel at the front (yes the big cylindrical part is indeed another barrel). I hven't really made that clear with the image, and yes, there are a number of issues with how i've preseted this, to be honest I just fished it off my hardrive from a while back and using newgrounds as somewhere to host it for the time being. I may come back to this mind.

I do accept constructive criticism but I feel you are patronising me a tad. This was an enormous effort as I was still learning back then.

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Credits & Info

4.09 / 5.00

Sep 17, 2012 | 10:22 PM EDT
3D Art
File Info
1280 x 720 px
491.2 kb

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