CHANGELOG!
V 1.1
- Adding Faly Breen into the title credits
Shes the creator for and of the artwork (and a good friend of mine) and models you "might enjoy" in the pictures...so its only fair to add her.
- Enemies are now able to drop coins
-- Added Coins (duh...)
--- Bronze Coin gives additional 25 Points ("1/4 Money")
--- Gold Coin gives additional 100 Points ("1 Money")
-- Added New Coin sound
-- The longer you play the higher is the chance enemies will drop said coins
Enemies got a chance now to drop coins for additional points which helps you now to get some more money faster.
This doesnt make the game a whole lot easier but now youre at least able to get the "money" (IF youre that greedy~) you need for the pictures a bit faster.
Still, there is a small secret about the coins~ It has something todo with the charge shot and % of the droprate of the coins~
Also, the longer you play, the higher is the chance enemys will drop said coins...
- Changed the "HOW TO PLAY" section a bit
Changed a bit about the enemies, added the coin drop, added the new stuff~
- Added "Gallery 2" for the new pictures
-- 10 New Krystal pictures
-- 20 New Faly pictures
-- 20 New Other pictures
Adding a whooping 50 NEW pictures to "enjoy" which we hope you do~
- Shop price changes (lowerd!)
Since i added now "some new pictures", i droped the prices by some money.
Krystals pictures by about 30%, Falys and Others by about 25%.
So you will now be able to get the first ones faster - in addition with the coins, im sure you will~
BUT again, the game doesnt get easier...
- Adding new enemy
-- Can take a punch~ (needs a bit more hits to destroy)
-- Is worth "something"~
-- Also strong (im sure you will not like him...); has 4 side guns
...becourse of "this guy~". I had to add SOMETHING to make the game a bit more "intresting" in the later half of the game dont you think~?
He will spawn kinda late in the game (again, in the last half) but im sure you dont enjoy him heh~
- Weakend enemy collision damage from 25 > 20 (does NOT count for astroids!)
-- New enemy gets NOT destroyed on collision! (Only if shot, damaged by a bomb or collision with the extra shield, just said)
- Weakend enemy bullet damage from 18 > 12
Since I added the new enemy which will be pretty annoying (trust me...) i changed the damage a bit. NOT by a lot but still.
- Fixed some spawrates of enemys and shots
In other words, some are lowerd, some are higher, some have a higher start amount, some spawn a bit later, etc. - Overall the spawnrates are a bit lowerd.
Again, the new enemy will sure fix that~
- Chargeshot change
-- 3 way Chargeshot "bullets"
-- Needs SLIGHTLY longer to charge from 75 > 80
Yes, this is maybe the biggest change for the game. The charge shot got, in older update, its "own bullet type".
In this update, i changed the shot that it ONLY shoots said bullets but 3 of them in a classic 3 way passion.
Since it also is kinda "strong" now this way, i made it a bit faster, speedwise (mainly the front shot), and the charge time SLIGHTLY longer.
- "THE END" is more worth~
Reaching "the END" gives you now more~
Smaller changes:
- Chargeshot sprite change (slightly)
- Bomb explodes now "2 times" (intern game change so that the bomb works just better)
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