00:00
00:00
Upgrade Your Account!

Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!

For the month of February we have disabled ads on all E-M content. We need 211 people to reach our goal of 3,100 active supporters. If we hit that, we'll continue with a new goal in March!

Please check out our Supporter Upgrade and consider coming aboard!

Jungle archer

Share

One day late for pixel day I guess, whoops.

A character I made some years ago and decided to finish up.

I am not very used to drawing humanoids and I'm still learning, so anatomy tips are welcome. I know the foot look a bit odd for instance.


I imagine this to be some sort of very tropical warm place, so I just made a quick BG to accompany it and get the point across better.

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

Good Art

like it.

Nice art :)

Nice

I think you got away with having the foot in just that simple shape bacause of how pixely it is. More detailed, higher resolution & all that jazz and it propably would've looked weird. But usuallg when constructing feet, it probably (besides using refferences obviously) to build it up with simple shapes. I usually go for a circle on the ankle, a little wide bottomed cone hanging down from it, then connecting a flat rectangle angled towards where the foot should be poiting too.

One thing on anatomy where I often goof on myself is accidentaly making the torso a bit too stretched out. Wich I think you did a bit on this one too, if you compare the length of the torso with the legs. Good idea for that would be to find a similar pose, or any other pose standing up straight. Then draw some horizontal guidelines at shoulderheight, hips and at the feet or ankles, wich may help keeping the general proportions right. Hope that helps.

One nitpicky thing I personally didnt like looking up close. Is that the size of the pixels were smaller on the part of the tree on the bottom, made it look a little unfittingly smooth compared to the rest. And the light beams seemed to be perfectly straight angled lines istead of having fittingly pixelated edges, though not even that sure if that would've looked nice anyway.
But all in all. Still looks pretty pro, bro.

Credits & Info

Waterflame
Artist
Views
1,039
Faves:
30
Votes
86
Score
4.69 / 5.00

Uploaded
Jan 24, 2020
9:55 AM EST
Category
Pixel Art
File Info
556 x 788 px
PNG
56.1 KB

You might also enjoy...

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.
Share Alike:
If you alter, transform, or build upon this work, you may distribute the resulting creation only under a license identical to this one.