00:00
00:00

We want to reduce the ads on Newgrounds and need your help! If NG achieves 2,750 active Supporters this year, we'll remove all ads from rated E-M art view pages for the remainder of 2019 and hopefully forever. Supporters browse the entire site ad-free, something we hope the whole world can do some day!

PLEASE HELP US ACHIEVE THIS GOAL - BECOME A SUPPORTER TODAY!

Let 'Er Rip

Share

iu_38503_7158383.jpg

A brief and very self-indulgent character design study on Ripper Roo. I've always felt just his design alone speaks fucking volumes. He's so incredibly satisfying to look at and fun as hell to draw, so I wanted to dig in a bit and analyse what exactly is it that makes him work.

iu_38504_7158383.jpg

Charles Zembillas's original concept art particularly focuses on crooked and sharp shapes, something that the polygonal models of the original PlayStation games managed to use purely to its advantage. Ripper Roo's cutscene model in CTR nails his design pretty much perfectly.

iu_38502_7158383.jpg

I remember not thinking much when I first saw his N. Sane design 'cos he didn't look revoltingly disgusting like Papu Papu or the Komodos, so I just thought "oh, he looks okay, I guess." But as I kept looking at him, I came to the conclusion that Roo just looks too... safe.

iu_38505_7158383.png

There's no edge to his design, whatsoever. Methinks Roo is honestly one of the strongest examples of where the new realistic, soft and rounded fur textures are a massive disadvantage to the intended art style.

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

this art is great

Agree 100%, the new HD Crash games completely killed the magic that made Crash special in the PS era.

Wow this puts words to my feelings about Roo's new design. Excellent character study.

its perfect

Love it

Credits & Info

Views
989
Faves:
43
Votes
93
Score
4.67 / 5.00

Uploaded
Jul 9, 2019
6:55 AM EDT
Category
Illustration
File Info
1118 x 1484 px
PNG
640.8 KB
Tags

You might also enjoy...

Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.