I'd only recently bought Hollow Knight, since I'd been interested in the game for a while now but initially decided against getting it since I traditionally don't enjoy Metroidvania games. I enjoy the idea of a large connected world to explore, but I just don't think restricting the player's sense of adventure through shit like "oh, look at you, you found a neat secret route, but you can't go through it 'cos you don't have the appropriate upgrade" is particularly enjoyable game design.
Decided to take the plunge since the game was on sale, and yeah, while the game isn't without it's irritations, the exploration did get much more fun once you unlocked most of the arbitrary movement upgrades and I'm a big fan of the combat. The game plays very comfortably and is moderately challenging, and the presentation is outright enchanting. Not just in terms of the charming visuals and soundtrack, but I have to appreciate a game that knows how to appropriately handle an intriguing story and make you actually want to work towards figuring it out. Defo got my money's worth and then some.