I've definitely gotten quicker at designing more humanoids. Next game, I may make a tactics game. Gives more incentive to design isometric sprites so it'll be another challenge to see how I do.
Anyway, these are the Ogre enemies in the game. From left to right: Nature Magician, Soldier, Pirate and Ranger. The Nature Magician has a lot of poison effects and spells to throw out, the Soldier is well armed with a spear for a weapon, the Pirate is quite quick and hard hitting and the Ranger uses a lot of throwing spears.
There's only boss monster battle sprites left to design, so that's 11 enemies to go out of a total of 69. I'll post them as soon as they're done.