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October 2015 Update: U Go Boom!


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Credits & Info

2.67 / 5.00

Nov 1, 2015 | 7:34 AM EST
Pixel Art
File Info
150 x 150 px
18.1 kb

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Author Comments

I thought the death animation after the victory animation looked pretty funny so I put them together. Unfortunately, Photoshop can’t seem to make it go faster than this.

Play it here:

New enemy arena is complete with a controllable U sprite! Instead of clicking enemies you now move U into them to do damage (so long as there is no caution sign above their heads). Also, you may now face multiple enemies at once. In short, the game is now harder.
- TP Troll, bomb, Tyquatt and the Leprekracken have been removed from the roaster (along with the TV and 4-leaf clover)
- Every remaining enemy has been re-coded and attacks in different ways
- Enemy non-projectile attacks are capped at 5 damage per hit.
- Most enemies will become more challenging depending how high the attack stat is.
- Hippie and rat have been added as regular enemies
- New enemy created: Lardy
- 25% More Enemies, 25% Fewer fun things
- More goodies (brains, ghosts, devine protection), more pain, fewer rakes
- Enemies now have their own health bar which appears briefly when taking damage (instead of one main health bar).

(Edit: Special thanks to buggy715 on deviantart for correcting me on Photoshop's animated GIF limitations)