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Closure Character Concept

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I've been drawing some character art recently for Closure and I was thinking...What if the focused graphics, ground, character, main puzzle objects, etc, stand in too much with the other grayscale graphics? Well, we could just brighten them and make them much brighter. That is one option and I can see it working, but I also played with the idea of maybe trying the old two-tone style on the main graphics and grayscale fogged objects in the background. The two-tone style looks interesting in the fog. More to come though. Hard to see how it will all play out without seeing post-processed graphics all flowing together in-game but I'll test that out a bit later.

www.closuregame.com

Reviews


cool

whos that guy?


Starogre responds:

just a concept for a factory worker. thanks


Awesome!

I really like all of them.Particularly the one on the right most. Really brings out the realism and harsh life of a coal mine worker. The lack of colors also helps bring that out!


Starogre responds:

thanks for the review man!


God like! i say God like !

that has to be 1 if not 1 of the bested pic of art here on NG i just love how you tock the for ground and back ground and mixed them to gether . keep up the art !


Starogre responds:

thanks dood!


Wow....

It looks amaising... I like the contrast and the brightness in some parts... Really cool work of art...


Starogre responds:

yea the texture of the lighting turned out great, thanks!

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Credits & Info

Starogre
Artist
Views
6,586
Faves:
8
Votes
151
Score
1.48 / 5.00

Uploaded
Jul 12, 2009
4:47 PM EDT
Category
Illustration
File Info
1800 x 1200 px
JPG
584.6 KB
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