Gone for Lunch
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Gone for Lunch

Author Comments

This is an architectural concept for a computer game showing a bridge crane perched over an industrial mine shaft surrounded by a large factory environment. This concept was inspired by a Russian Aluminum Processing Plant which had an awesome communist scale, where everything felt larger than life and over-sized elements were favoured over small and fragile mechanics.

The bridge crane idea came from watching a documentary about CERN and how they transported parts of the large hadron collider down a mine shaft. I looked at various photo's of bridge cranes and eventually mashed all of them together in my head and produced this rough concept. Once the crane shape felt right, I built the rest of the room and started adding flavour and life to the rest of the space.

Reviews


This is impressive to say the least. Not much else to say, but very very nice.



Likin the design bro!


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Credits & Info

simonoc
Artist
Views
4,952
Votes
31
Score
4.58 / 5.00

Uploaded
Mar 14, 2012 | 4:06 PM EDT
Category
3D Art
File Info
1365 x 1024 px
JPG
1.3 mb
Tags

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Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.