🍋 (for the Title Screen): MSPaint (the Logo & background), Photoshop (background palette cycle, will be instead programmed to cycle in the game), Godot (object placement, sparks movement).
Ay yall, how yall been? Remember this? Yeah, that was just a hint of things to come.
This is just a dump of the stuff I've posted thus far of my upcomin indie game, A.V.G. FoRcE!
So what the heck is this game?
A.V.G. FoRcE is a short platformer-brawler in the style of classic arcades, featuring oldschool graphics and sound! Up to 2 players (local)!
NOTE: THE GAME HAS BEEN DELAYED TO JULY 31st/EL JUEGO HA SIDO RETRASADO a 31 de JULIO
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Playing animations in Godot's AnimationPlayer:
WIP graphics for a sub-combo counter
(🍋: MSPaint):
For Godot users, I didn't use AnimationPlayer for this little sequence.
W̶o̶n̶'̶t̶ ̶d̶o̶ ̶t̶h̶a̶t̶ ̶a̶g̶a̶i̶n̶.̶:
A little glimpse into how the A.V.G. FoRcE logo was made:
(🍋: MSPaint):
This is quite possibly the very first thing ever created for the game: concept art of Apricot & Violet.
(🍋 : MSPaint):
A rocket
(🍋 : Aseprite):
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(A.V.G. FoRcE Game Page coming soon!)
My good homie, TheMaddenedBombast, is helping me with the game's soundtrack!
The game is being programmed in the Godot Engine, specifically Godot 3.
MORE CONTENT TO BE POSTED IN PART 9...
ALSO: CHECK MY GAMEDEV THREAD FOR THE LATEST A.V.G. FoRcE CONTENT!
You are free to copy, distribute and transmit this work under the following conditions: