Making of Gigantor
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Making of Gigantor

Author Comments

Im updating this render, so I took a time to show a little bit of the Making of this character. How the meshes look, the lighting I used.

So this information can be usefull to the people who are interested in 3D

Information:
-10 Lights used (4 Directional - 6 Omnis)
-Used Irradiance Illumination
-I added some pre-shadows in the skin to give more contrast in the final render
-Added a DISPLACE MAP to make the muscles
-The ZDEPTH layer is used to blur the front and back of the character, and keep the middle on focus

Reviews


thank you for the advice

Man, now I got flash for free!--thanks. just for that, I'll give you a 9.



Quite helpful to me of course :3

As always my mentor you never fail to provide info!
and nice format to.

l8s


People find this review helpful!
Osuka responds:

Thanks, I hope this can be usefull for you :)

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Credits & Info

Osuka
Artist
Views
6,458
Votes
66
Score
4.48 / 5.00

Uploaded
Sep 12, 2010 | 8:25 PM EDT
Category
3D Art
File Info
3284 x 1100 px
JPG
740 kb
Tags

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You are free to copy, distribute and transmit this work under the following conditions:

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