This was originally supposed to be practice for learning how to sculpt character details in Blender using one of my friend's OCs, Hiro. However, I decided to give it the whole nine yards and also texture, rig, pose, and render it too. It made a good learning experience, and while it did take a while to make, I'm happy with how it turned out.
Character design by Carrudra.
Turntable animation can be found here.