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So high res, I had to open it in another tab to view it in full.
The character design is nice. It seems you went for a more "cool" look than the original's art style, which I think is also neat.
Cool cyber retro vibes in this one! Dig it! Thank you and keep at it!
Wow, this so cool.
The red's harsh contract with the blues is used so well to establish an emotion of conflict.
It's such a looming dread, and the way you managed to establish the shot of the protagonist, and make it clear they are in unsafe territory with the looming darkness and unseen foes is fantastic.
The clear distinction of her stepping from the light really sets the tone, and I understand the light bleed is low, but I almost wish her shadow was more defined.
On the other hand, that lack of definition makes it clear she does not belong.
That caution is further conveyed by the guarded stance, brandished weapon, and the quality of her gear in comparison to the world around her.
I know you are taking the direction of an existing world, but you did really well.
Thank you for making this.
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