Ah, my first MMX game. So much cool action and muh 32-bit sprite action going on, alongside such brain-melting, horrible voice acting.~
I guess I would agree that some method of spicing up the lighting might be a good idea. The wackadoo anatomy is of course native to the source material so whadayagonnado? Cool to see a side character pop up in fan art.
originally it was going to be a drawing of x, but since its rare to see people draw colonel i decided to take the job haha
as silly as the anatomy is its way hard to actually get the proportions right!
if i have to do something similar to this ill try to spice up the lighting, would be cool to see how different the overall picture would look!
two things, one- nice work but i feel like it's mising something- maybe a light glare or something for effect is key but idk yet.
two- if he high five'd me would i die? those things look like they can break a brick wall down in atleast a couple hits.
~one of your weirdo followers
i see what you mean, i also thought about it but the intention was to have a very sharp contrast between the foreground and the sky, so i decided against it
perhaps i shouldve added it in to make it more flashy, never even tried to do it to see how it looks. guess we will never know!
The lines, the shades, everything.
You are free to copy, distribute and transmit this work under the following conditions: