Shaky and blurry style, but the colours and the contrasts came nice.
The head is too big, but maybe this is the designe, right?
Thanks! I used a very soft brush for broad strokes and yeah, the head kinda got away from me. Characters with eyes that are 85% of their cranial space bother me so in an attempt at a happy middle, one thing led to another! I was caught between a "more fur poof" and "eyes could be bigger" cycle.
Movie came out early here in my country and watched it already 3 days ago and it is amazing!
Dunt want to spoil anything but... there is something about Nick being a boyscout and I'm just here saying, "How did you know!?"
My brief dissertation touches on the nuances of animation/visual storytelling. That being said.. I'm curious to know how close to the mark I was this time. I have a friend that nails these things all the time, but at the expense of never enjoying a movie unfold ever again lol
It's kind of hard to make out the details with how blurry it is, but from what I can see, you have a pretty good sense of form. I love your color choices too
Thanks! You're not missing any details, this was purely a ruff character animation exercise so the shapes and forms are ridiculously basic. The take-away from this exercise was defining the importance of a "line of action".
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