Yes man! You have to do what your equipment can make look good. Don't try to make a Pixar film if you don't have a server farm. It's fine if it looks like video game graphics. Really, it's about showing what you have in the best possible light with what you have. Not all computer graphics need or should look photoreal.
They would not have been able to pump out the Starwars toon as fast if they have gone that route. If they have gone in that direction it would have be cheaper to and faster to make it a live action show.
FUCK PHOTOREAL, all of us can make a photorealistic render. Think about it all of us are using the same crap that the studios use.
That stuff has no heart. I say make up your own style that lends itself to the tools at hand. While you are at it, just make up an entire new world not based on an existing property. That will force you to concentrate on your story. You'll have to introduce us to your characters on my your terms not someone else's.
I'm influenced by a lot of crap but no one looks at my crap and says, Oh that's Gundam, Star Trek, Star Wars, 2001: A space odessey, Alien,Silent running, Macross, Ghost in the Shell.
You did this and I know you can do that. Don't take the easy way out Kel-Chan. I believe in you :)