A little render I did as promo material for the new Vive version of our game, RoboTraps. It shows the 5 robot characters, Alice, Bob, Clark, Dennis and Ernest, and the game' logo.
A little description of the robots, because I spent quite some time making up these facts about them, even though they are barely relevant for the actual game:
Alice (pink) is an adventurous robot with a lose screw as her hat. She always leads the pack (usually into trouble). Also, she's apparently a girl, although this concept doesn't really make any sense for robots if you think about it.
Bob (blue) is a memory storage unit, timid, and running on DC. He gets in short-wave radio with his antenna. Don't touch it, though. Respect Bob's privacy.
Clark (yellow) was built to take a position in management, but was rejected for making actually reasonable decisions. He runs on nuclear power and has a pair of bellows built in so he can increase in size during heated discussions.
Dennis (red) is a new model and still has teething problems. He's more likely to explode than any other robot. You can't really see it here, but there's a key in his back that has to be turned to keep him running.
Ernest (green) is an old, mostly useless model that has to be kept around for legacy interfaces. Because of this, he's priviledged (look at the monocle!) and hardly ever gets in real danger. His top hat is in fact an exhaust pipe (we actually have him emit smoke from there in the game).
If you're into VR, puzzles and exploding robots, check out the game over at robotraps.com - my personal suggestion right now would be the Vive version, although I'm working to add Touch support to the Oculus version right now.
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