While not great, I'm still glad you submitted this. It's always nice to take a look back at your personal history. I guess there could be more of a background. The Paladin series seem so far ago now. Then again, so does the LARRY series! You don't mention it's a skeleton.
I guess it's still a dragon, just one without skin, flesh, or organs. I especially like the claws. I was just looking at cat skeletons. It's interesting to know how they retract. Granted, I don't think that applies to dragons.
Oh, nice thing. Looks like he has a wishbone like a bird? That's very logical for a flying creature. A skeleton of a thing that has both forelegs and wings can be a tricky structure, might need a second pair of shoulder-blades. I'll probably look for some dragon geeks' anatomy tutorials. Speaking of tutorials, I've seen many of yours, and they really help. Though, I must say, your cartoon-style works with lineart are better than the painted ones: the sharp backlights you tend to make look rather unnatural on otherwise smooth surfaces, I think they'd better be made with a softer brush. Never thought I'd actually tell you this, but I ended up on this site and find it great.
Would like you
On 3D modelling, but particulary on rigging.
Please please please
please please please
HEY THAT IS THE DRACOLICH IN PALADIN SERIES AND GAME RIGHT?
I think you meant dracolich. Well the dragon is more of 2-d it would be better if you gave it a name like... skull dragon or Skeledragon.
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