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An Elephant Never Forgets


My entry for The Elephant in the Room challenge over on PixelJoint. You can find out more about the challenge here.

The best way to describe what I was going for here is a gritty almost cinematic aesthetic, which I then contrasted with video game elements... because reasons. Felt more complete and balanced with them vs without. I would say much of this is simply playing around with lighting in a limited palate.

canvas size: 192 x 128

colors: 27

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Ignoring the fact that it gets past the 16 color limit, that dithering gives me some neat pc98 vibes.
There's some banding in some areas (mainly, the humans' arms, but making arms without banding is hard so it's not a major issue) and the shading feels inconsistent in some parts (the contrast between the dithering in the floor and walls vs the much cleaner shading in the couch's arm rest), but it's a very solid piece anyway.

Inkwarden responds:

Thank you! I appreciate the in depth critique. The piece definitely has its issues, largely due to some heavy experimenting during the creating process on my part, but I learned quite a bit from it so overall I'd call it a success.

Very interesting concept. If it was a real game, I'd gladly play it ;)

Inkwarden responds:

Thanks and while I don't think that we'll get a sneaky killer elephant game anytime soon (or maybe we will, who knows) in the meantime there's always Ape Out.

Credits & Info

4.60 / 5.00

Mar 9, 2020
4:44 AM EDT
Pixel Art
File Info
768 x 512 px
12.7 KB

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