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The Four Zal'gardri

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Nov 28, 2011 | 1:12 AM EST
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510 x 388 px
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Author Comments

he Four Zal'gardri (Zael-guard-dree) are beasts of legend and physical incarnations of the gods themselves. The power of these beats are unmatched, and a test of wit, might, and agility to bring them down.

Entlore(Ent-ler)- Entlore is the most passive of the four, but by no means any less dangerous. Only lashing out when you intend harm to its home or "children" (Anything in Tra'lugth Forest) It wields dangerous nature magic and is able to amplify its power using a life aura that takes on the shape of wings. It knows a great deal and is willing to share knowledge to anyone who seeks it. (Forest soul)

Lumninice(Lu-min-knee-ice ) - Lumninice uses its lure to seduce and trap its prey, humans. Its Siren like lure is fully flexible and even able to cast magic. If one was to sever this appendage, any attempt at magic would begin to destroy the beast from the inside out. It would also be royally pissed off and begin to rampage. It values impulse and instincts. (Leviathan)

Malicon (Male-i-o-con)- Malicon enjoys riddles, if you can answer his riddle he will let you go. If you can't, you must face him in combat. He is extremely proud and noble, and values justice above all else. Malicon hunts criminals and gives them the death sentence. He also seeks a foe worthy enough to defeat him to the point of obsession. (Manticore)

Straovira (Str-ah-oh-vi-rah) - Straovira is the most dangerous of the four, she flies at mach speed and brings death and destruction wherever she flies, creating storms and gale winds with her wingbeats. Her fury is without reason, her wrath without mercy. No one has ever survived a battle with her to tell the tale. She values chaos and destruction. (Thunderbird)

Earth - DONE!
Water - DONE!
Fire -DONE!
Wind -DONE!
Final changes on all of them : Gem colors changed to match the elements.