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Necromorph-Chest (DS3)

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This Necromorph was made for a contest of Dead space 3 from GamerVip here in Chile. The idea was to create a concept art from a "original" Necromorph.

My workflow was:
- Blender : model base
- Sculptris: Highpoly model and texture
- Blender: Decimation process and uv map layout
- Xnormal: Normals and difusse textures pass
- Blender: Model rigging and other stuff.
- Shadermaps: Normals from the other objects
- Marmoset toolbag: Rendering
- GIMP / Photoshop: Effects of blood and logos.

¨¨[Dead Space 3 is from © 2014 Electronic Arts Inc. Trademarks belong to their respective owners. All rights reserved.]

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Credits & Info

Artist
Views
993
Faves:
1
Score
Waiting for 3 more votes

Uploaded
Jun 15, 2014
3:54 PM EDT
Category
3D Art
File Info
1680 x 882 px
JPG
842.3 KB

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