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human marine

Author Comments

done as concept for a game

Thought about the functionality. You can see it on my blog:

http://arturfast.blogspot .com/2012/02/si-fi-soldie r.html


This's pretty kick ass.

Looks great. The soldier would perfectly fits into Dust514, maybe something like a CONCORD Soldier. Would lovee to see exactly this in the Game. But wouldnt u tell us for which game this is going to be? :D

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great job on this. it deserves a 5 but i don't think soldiers would have only one eye in the center of thier head. Two eyes are definitely better than one (peripheral vision and all). i just feel it makes him look a bit off really but thats me. again, great work

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Your concept is Mass Effect, first thing I thought of.

It's cool though, and very talented. I especially like the Judge Dredd inspired dial on the forehead.

YES!!! Love this design!

With such amazing shading and texturing, you can really understand the leather, rubber, and metal components. I can imagine the inside of the helmet just by looking at the exterior, which definitely means that the design is both captivating and believable. In fact, I don't think this picture is about the marine at all: just a picture to showcase his awesome helmet!

Aside from the helmet, this picture shows the viewer the minimalistic design of the marine's outfit, indicating that the marine needs little more than a weapon or two. The marine's physical build, if taken as a generalization, indicates that the marines are trained to run fast and far, as well as to remain in motion whenever possible. The smoky environment would indicate debris/aftermath, but it's unclear who the victor was.

The purpose of the smoky upper-body angle is likely to showcase the helmet. I've always thought that this design would make sense for a high-grade helmet in the future. Rather than exposing the eyes and ears, this helmet appears to offer sensors (I think the one on his forehead is a moving, eyeball-like camera, the blue dots on his face are either laser or ultrasonic sensors for judging distance, and the two sensors below his ears are for receiving sound) to fully protect the wearer without compromising his/her senses. In cover-based combat, the only exposed surface is your head, so having a bulletproof face will undoubtedly help you fight off aliens (or whatever it is they're doing in the future).

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FarturAst responds:

Your thoughts are on the point. This illustration was only about the helmet-design. The blue lights are cameras and sensores, thats also true. :)

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Credits & Info

4.66 / 5.00

Feb 23, 2012 | 10:28 AM EST
File Info
500 x 707 px
133.9 kb

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