I love Blender
This is a nice model, but the composition (pose, background, lighting, camera angle) need work to really show it off. Right now, I can't really comment on materials or geometry because, well, I can't see it.
Also, some technical details: increase the anti-aliasing (OSA in the Render panel) to 11 or 16. Increase the resolution to at least 800x600, preferably 1024x768 or even 1200x800. Also, I don't how/why you did it, but the JPEG quality is seriously low. There are JPEG artifacts everywhere (see: above each foot, between arm & body on right).
Having said that .... THANK YOU FOR BEVELING!!!
Well, thank you. I've only using Blender for a short time, so I'm not really concerned much with scene creation as I am with getting the character modeling right.
I agree with you on the anti-aliasing and the resolution settings, too. I've only just recently discovered those settings in the interface, and I usually work toward something around 700 square. As for the JPEG junk, my copy of Photoshop sucks. That, and I need to figure out a better way to handle the reds - those are the colors I notice the most not saving off correctly.
As I said, I'm still fairly new to the app, and I appreciate any feedback from those who see my work. :)
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