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Tyrfing cover painted

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I changed the orientation of the demon entity's face. this angle better demonstrates the canid shape and is more sinister imo overall. some adjustments to the heroine's body were made to make the proportions more pleasing and to fix mistakes.


this is for the remake currently in progress of an indie game I made that ran into both financial and technical difficulties.

due to technical issues it was decided to rebuild from scratch, and give myself time to make a better story and illustrate better art.

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What will this game be about? Other than the obvious, this is somethin to look forward to.

Dizimz responds:

Its a complete rebuild of 'Tyrfing Cycle'
But the premise is in a loose norse/pagan setting with characters from Scandinavian and Germanic folk lore. I want everything to have a "metal as F*** " aesthetic.

Gameplay wise, it's gone from being platformer driven with a tact on battle system to a 2d take on a devil may cry sort of combat system with some castlevania and DOOM environment cues.
Combat is front and center, being hack and slash with emphasis on pushing forward as well as style.

The overhaul and rebuild has aways to go yet, but I want to get Andrew Hulshult in on the soundtrack which is what im saving up money for. His work on Dusk was impeccable

https://youtu.be/YBqSCUK5-vY?t=22

I really like to put effort into lore which is another big focus. every enemy, character, NPC, boss, environment, etc has a story

I love the red character surrounded by the green monsters, really gives a sense she's trapped and about to fight her way out.

Credits & Info

Dizimz
Artist
Views
600
Faves:
23
Votes
63
Score
4.65 / 5.00

Uploaded
Aug 21, 2019
8:56 AM EDT
Category
Illustration
File Info
1403 x 1815 px
JPG
1.4 MB
Tags

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