Could you give any tips on how you get the look of your lighting/colors in your pieces?
Im really not the best at lighting and tend to use the same setting for all my scenes. So take all this with a grain of salt - One of the first things I did was to figure out how to correctly set up my scene for outdoor lighting using VRay4C4D as a rendering engine.[VRay though a very powerful render engine, has very limited tutorials for C4D. If you are a blender user, I'd recommended Cycles] Most of these tutorials are available for free on youtube. VRay can handle bounce lighting very well, and that makes a world of a difference in my renders. I also us two point light to lighten up some of the darker areas, either by using a area light off screen.
I would recommend Efficient Cinematic Lighting | The Gnomon Workshop - by Pixar artitst Jeremy Vickery as a great starting point on improving one's lighting.
Hope you find all this useful SouthernShotty
I love nutella. Also love the simple textures of everything.
I hate Nutella