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"F" is Fionna the Human

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4.18 / 5.00

Apr 14, 2013 | 2:26 AM EDT
3D Art
File Info
1280 x 850 px
173.6 kb

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Author Comments

I'm doing a personal art challenge where I model a new object or character every day for every letter of the alphabet, today was "F" and I chose Fionna from Adventure Time.

Took around 6 hours, modeled in maya, quick color in photoshop, rendered in marmoset toolbag.

I also rigged her for animation but it's not a very clean system and I'd probably get yelled at if I handed her to an animator...



Rated 5 / 5 stars

So cute ^.^ I like the shadow :D makes it seem realer!


Rated 4.5 / 5 stars

I love this the effects are amazing!

crashadams responds:

Thanks! *bro-fist*


Rated 4 / 5 stars

Overall the topology looks solid and the colors work well. I don't see the rig but it looks as though its a decent one to "get the job done" so to speak but if you say it could use more work, I won't argue against that. I think for the topology of that character and the overall "goal" in mind (which is based off an assumption of the picture you have on the right upper right) you more or less hit the nail on the head but I think you have a lot of excess geometry that can be taken out and the texturing could be worked a little more :D

crashadams responds:

Yeah the rigging was just to get her quickly posed, and this is part of a daily art challenge I've been trying to put myself through where I try to produce a "game ready" model in as little time as I can without sacrificing too much quality in a single day.

As far as the topology I thought I kept it fairly low...Marmoset triangulates the mesh so that might be it, it looks a lot cleaner in maya without all the cross edges. I also wanted to make sure she had enough edges around the mouth, eyes, and joints so that I could animate her later if I chose to.

Thanks for the note! I feel like I'm learning quite a bit by doing this challenge...getting a lot better every day I think.