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Slime'n' SkateBoi proof-of-concept preview

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Edit: Made some refinements and tweaked how the scoring system works. Basically, trick combos now have their own sub-multiplier, which multiplies the total score at the end of the trick combo, which in turn is multiplied by the main multiplier and added to the total score, assuming the player doesn't bail or take damage, in which case the trick combo is null and void and the main multiplier is halved.


Also the orange gauge was originally a special gauge a la Tony Hawk, but now I've changed it to a link gauge similar to NiGHTs.


also also i fixed the blank thumbnail yaaaaay but there's a flashing still at the start booooo


THIS IS NOT PLAYABLE YET. I would really like to make it that, though.


I'm working on a proof-of-concept animatic in Blender and Vegas for my game idea, Slime'n' SkateBoi, and I've decided to preview a few seconds here. My goal with this project is to try and drum up public interest and hopefully receive support, be it funding, advice (I'm still new to this whole programming thing) or even direct help with art, music, sound and/or programming (Just bear in mind I can't afford to pay you as of yet).


The main piece is still far from finished, but if this intrigues you and you see fit to do so, you can donate to my Ko-Fi at this link: ko-fi.com/chimersprod


And if you want to get a little something in return for your contribution, I also happen to be selling this related digital wallpaper set: ko-fi.com/s/440ec884ce


Skate Snail and Slime'n' SkateBoi made by me, copyright ChimersProd

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Uploaded
Nov 26, 2021
1:55 AM EST
Category
Illustration

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