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Writing a shader to a cubemap and then using it as a light source makes for really pretty lights.


Implementation of an open source plugin to Unreal Engine 4 I'm releasing from a paper I wrote.


Paper Repo - https://github.com/OpenHID/realtime-celestial-rendering

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Credits & Info

bluemagma
Artist
Views
838
Faves:
4
Votes
13
Score
3.73 / 5.00

Uploaded
Feb 4, 2017
9:37 AM EST
Category
3D Art
File Info
640 x 360 px
GIF
12 MB

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