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Author Comments

Rendered in Bryce 7 and postworked in Irfanview and the sprite editing mechanism in Game Maker 5.

It began as a multireplication of "tree" objects in Bryce; set to certain parameters, this created the impression of a long tunnel or spiral with intricate details. In the center was placed a large sphere with volumentric effects. Add a couple small image effects and voila.

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Reviews


Reminds me of Data's painting in TNG.


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BenjaminTibbetts responds:

"A blind man teaching an android how to paint. That ought to be worth a couple of pages in someone's book."

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Credits & Info

Views
3,195
Votes
51
Score
4.45 / 5.00

Uploaded
Feb 7, 2013
11:03 PM EST
Category
3D Art
File Info
2800 x 2800 px
JPG
1.9 MB

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Licensing Terms

You are free to copy, distribute and transmit this work under the following conditions:

Attribution:
You must give credit to the artist.
Noncommercial:
You may not use this work for commercial purposes.