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Bad Apple - Pixel Day

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Here's the original tiny size below:

iu_876596_11366226.png

Don't love that I had to make her so pale for the Mario 3 sprite, but I wanted to stick as close to actual hardware/original colors as I could. You can notice that in the slight color differences between the Genesis and SNES versions, as realistically if Bad Apple was in a 16 bit game in the 90's the sprite wouldn't have been much different across the two consoles.

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all pretty cool, the pokemon inspired one especially looks great

Credits & Info

Views
442
Faves:
8
Votes
28
Score
4.75 / 5.00

Uploaded
Jan 24, 2023
4:16 AM EST
Category
Illustration

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