Be a Supporter!

Browse Sections


Methods

These are the methods of SaveFile.

attachIcon

Return to Top ^
public function attachIcon(parent:DisplayObjectContainer):Sprite

clone

Return to Top ^
public function clone():SaveFile

createIcon

Return to Top ^
public function createIcon(source:IBitmapDrawable):void

load

Return to Top ^
public function load():void

save

Return to Top ^
public function save():void

sendVote

Return to Top ^
public function sendVote(ratingName:String, vote:Number):void

toString

Return to Top ^
public function toString():String

Properties

These are the properties of SaveFile.

_imageFilePath

Return to Top ^
public static var _imageFilePath:String;

_saveFilePath

Return to Top ^
public static var _saveFilePath:String;

authorId

Return to Top ^
public var authorId:uint;

authorName

Return to Top ^
public var authorName:String;

bytesLoaded

Return to Top ^
public var bytesLoaded:uint;

bytesTotal

Return to Top ^
public var bytesTotal:uint;

createdDate

Return to Top ^
public var createdDate:String;

currentFile

Return to Top ^
public static var currentFile:SaveFile;

data

Return to Top ^
public var data:Object;

description

Return to Top ^
public var description:String;

draft

Return to Top ^
public var draft:Boolean;

group

Return to Top ^
public var group:SaveGroup;

iconLoaded

Return to Top ^
public var iconLoaded:Boolean;

icon

Return to Top ^
public var icon:BitmapData;

id

Return to Top ^
public var id:uint;

keys

Return to Top ^
public var keys:Object;

name

Return to Top ^
public var name:String;

ratings

Return to Top ^
public var ratings:Object;

readOnly

Return to Top ^
public var readOnly:Boolean;

updatedDate

Return to Top ^
public var updatedDate:String;

views

Return to Top ^
public var views:uint;

Constants

These are the constants of SaveFile.

DEFAULT_ICON

Return to Top ^
public static const DEFAULT_ICON:BitmapData;

ICON_HEIGHT

Return to Top ^
public static const ICON_HEIGHT:uint = 90;

ICON_WIDTH

Return to Top ^
public static const ICON_WIDTH:uint = 90;