This event is fired when a user has select a save file to load from outside of your game.
This event will be an instance of APIEvent
, and contain the following values:
type:String - APIEvent.FILE_REQUESTED
success:Boolean - True if the file was initialized.
data:Object - Containing the following properties:
save_id:Number - The numeric ID of the file being requested
group:SaveGroup - The SaveGroup the file belongs to.