This event is fired when a user has select a save file to load from outside of your game.
APIEvent
This event will be an instance of
APIEvent, and contain the following values:
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type:String - APIEvent.FILE_REQUESTED
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success:Boolean - True if the file was initialized.
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data:Object - Containing the following properties:
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save_id:Number - The numeric ID of the file being requested
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group:SaveGroup - The SaveGroup the file belongs to.