Be a Supporter!

Credits & Info

Uploaded
May 18, 2003 | 6:51 AM EDT
  • Daily 2nd Place May 19, 2003

If you liked this, check these out!


Plenty more like this here!


  • Mega Man
    Mega Man Playable Megaman RPG games, as well as tons of funny cartoons!

Author Comments

Note: My old site 'maelstormm.com' is gone. New site is 'legacymaelstormm.com'.
Jan 2009: Wow, games still poking around after like half a decade. Hope the remix version on my site does this good once it's done. To those getting hella pwnt still, Megaman X Next and Roll Next are a fair bit more forgiving as well as more polished (See profile here or my site). To those complaining about getting hella pwnt, I

This game is the follow up to the "Megaman Next - Intro" that I uploaded previously (See my profile on the side for it).

HELP!!! -
If you find yourself getting smoked by the baddies in this game or getting lost in the stages. Or you just wanna see the very Last Boss (You'll drool over it) here's the links to my site for full instructions and the strategy guide.

www.maelstormm.com/Games/
MegamanNext/StrategyGuide .htm

www.maelstormm.com/Games/
MegamanNext/Instructions.
htm

Other Notes -
1) This game is meant to be VERY HARD. If you don't get the hang of it you "WILL" be destroyed. Play against Dramatic Introductionman first, if he whips your butt don't play any farther! Practice and don't rush are the two best things I can recommend aside from the strategy guide.
2) There's one enemy per stage that has a continue in them. If you kill them and make it to the boss, then you earn an extra continue. To those having a hard time in the later stages, make sure you toast the little baddies to get the continues (Up to 10 more in the game total)
3) Your Megabuster hits a MUCH larger area when charged. You can hit alot of air enemies without even jumping once they get near you.
4) I had to scrap alot of stuff in this to squish it down (as is normal for me) In the future I'll upload the full version on my site (see my profile on the side) and a downloadable version in the future.
5) Beings as I'm not making a nickel off of this, I drew the cutscenes quickly while at work and colored with my good friends from crayola. The original design was all text driven, consider them a quicky just to give you a rough idea of what's happening.
6) The gameplay close to normal Megaman, but has some good differences. Things are much tougher and faster than the NES games. This game plays like a platform engine + a twitch shooter engine in one. If you can't react quickly to a bullet flying on the screen you may want to pass on this one because you're as good as gone already.
7) I'm apologizing now for the awkward weapon keys, I was a n00b back when I made this fella.
8) No password in this. The games to short by my standards.
9) To try and weed out anymore peeps from leaving stupid reviews. Take my advice, if you don't leave honest/clean/complete criticism then I'm going to make fun of you. This includes telling me things that I've already told you or are common sense (One shmuck told me I used a song from Kingdom Hearts, it's like DUH! and another says my games not totally 8bit sprites, another DUH!) Also don't use to much internet slang/abbreviations because I won't know what the hell you're talking about and may make fun of you for it. Don't leave incomplete statements either! I'll make fun of you for being stupid since I won't call a psychic hotline to figure out what the hell you were saying.

HOPE EVERYONE HAS FUN!!! HAPPY 15th MEGAMAN (or ROCKMAN), and thanks CAPCOM :)

Wade / Maelstormm

Reviews


HypnoTheHedgehogHypnoTheHedgehog

Rated 5 / 5 stars

I finnaly did it... yay.

Oh thank god... after months of being stuck on the second portion of vanishing blocks in Jaguars stage, I finnaly beat the game (okay, yeah, I used over-kill mega buster cheat, but for me that only really helped on a few of the Robot Master stages).
I've been playing this for quite a few years now, and I finnaly get to see the end for myself. Excellent. If only the Capcom games had such explosive, thrill-filled storylines and gameplay.
Can't wait for the end of the Mega Man Classic portion of Ricks Adventure: Legends (how on earth your going to make it as long as your planning, when each chapter so far has been about 100 comics, is beyond me).
When Mega Man Next Remix is completed, I'll have another game to tear my hair out over. Yay!


maelstormm responds:

I try my best. Soon as I get the hang of ZBrush RA:Legends chapter 3 will be getting it's ending. The later chapters shouldn't be quite as large (thank god). I wish you all the best in MMNR, since even I fear some of the things I plan to add to it.


TehMastehSordTehMastehSord

Rated 5 / 5 stars

awesome

i always loved mega man. you are a total genius to create such a fully defined megaman game. you...are awesome.


maelstormm responds:

Thx


idk6395idk6395

Rated 3 / 5 stars

i have an idea for another robot.

running out of ideas man.


maelstormm responds:

Heck no, I even added 12 more to the remix for a total of 20 robot masters. As long as there's words in the dictionary, scientific jargon and a periodic table of elements there's potential robot masters... even if they turn out to be things like: Dysprosium Man, Synonym Man or Oligochaeta Man.


MegamusPrimeMegamusPrime

Rated 3.5 / 5 stars

Jet Man

Hey, that's not Jet Man... it's the G1 Starscream! LOL


People find this review helpful!
maelstormm responds:

lol, he was the basis for that design. That's updated and explained a bit in the remix.


MisaTangeMisaTange

Rated 2.5 / 5 stars

Very hard, dislike the graphics.

It's set to a difficulty I dislike very much and I dislike the graphics. It needs work with the controls and the flashy backgrounds should be toned down A LOT.


maelstormm responds:

U gotsta tuffin up for teh difficulty. Graphics I can understand, I don't like'm to much either but 7.08 years ago it was the best I could work out. Same for controls. Me likes teh flashies though, but I did tone down the flashies a bit in the remix in a rare act of player mercy.