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3D modeler in flash.
it's a simple to use, click-point type program. Will someone Uber at 3D Modeling make a good model in this and send the code?
Move Point (X,Y): Arrows
Move Point(Z): Shift-Arrows
Make Line: Shift-Click desired Point
Remove Line: Control-Click desired Point/Line
***The menu does not work from Newgounds***.
go here if you cant live without a menu:
Go to the about section for an example model
Nice little demo
But I'm not giving it 10 because it seems to be permanently stuck modeling the positions of exactly 8 points in space. Which seems significant since they start by default as the corners of a cube, but there's no reason to force it to be 8 because anyone who is not totally mathematically inept will very easily make it completely NOT the corners of a cube. You should make the number of points a variable as well, or at least limited to some respectable number like 1000 if you want to allocate a specific amount of RAM to it, and that still would only be a tiny amount. For a really interesting time, you could make a version where it is a tesseract, a 4-D hypercube, and you see its projection into the 2 dimensions of the computer screen. Teach some people to think in 4 dimensions, maybe. Or even parameterize that too, and have it be n-dimensional for user-specified n. Wouldn't that be a trip?
How can i make a 3D person?
I couldnt figure it out? I thought you could just like shape some parts into a foot or something?
cool but confusing
pretty cool, though I don't understand anything of it.
For anyone who is interested in 3D modelling, I'd suggest the FREE software: Google Sketchup (Google it to find out where you can dowload it).
this is mine
this is mine 20;20;;-3.1|-0.05|0;1.95|-1.3877|0;0|
loved it, but i still cant figure out how to get rid of the points and leave the lines...
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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