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Thanks for all the feedback! Highly appreciated!
NOTE: I noticed a few donations to my paypal account, BUT I temporarily lost access to it, so I didn't claim them because I need to regain access to it, by no means because I didn't want them!
Not sure when a new animation will be ready, hopefully in the next few months.
that was bad the death of link made me jump outa my seat and i liked it.... but then you made him get decapitated HUGE OVER KILL that right there made me wana spit killing off a character is all good but once he is dead why the hell would you mangle his dead body its messed up! not only that but as the person blow me said the zooming was retarded it happed like EVERY 15 seconds i all most fell asleep untill Link got his own boomerang in the back it was good... and yet confused me at the same time how the hell did the boomerang impale him? and why dent it hit Gannon? and you made link a puss in the fight he was a push over whitch made me think WTF i mean Zelda did better then link did double WTF? all these things would never happen based on how link,Zelda and Gannon are fix some oof this shit and you might have a good flash im done have a nice fucking day
Well, i realize that while you did obviously put a lot of time and effort into it, this flash is really only subpar. While the story was semi-interesting, it was all just focused in on the one battle. Which is fine, if you had a good animation to make up for it. But the voice acting was terrible, at points the subtitles (which I found unnecessary) weren't synchronized correctly or said the wrong thing. Also, while the still frames were good, you focused too much on zoomed in objects or faces all of the time. Once or twice for dramatic effect is okay, but when you do it all the time it takes away from the action. Which brings me to the next part of my critique - there really wasn't any. This is supposed to be an epic final battle, right?? So why aren't we seeing any of the action? I think the part in the beginning when Link and Ganondorf crossed swords was the most action-oriented part of the whole flash, which is somewhat depressing since the way they were standing upright like that made it look awkward. They should have both been leaning forward into the strike.
But anyway, in summary:
-The art was detailed, but not necessarily the best.
-The action was severely underplayed.
-You focused too much on the wrong parts.
Go back and fix some of this stuff, or perhaps just scrap this entire project and start from the beginning, and you might be able to come up with a better flash.
i had watched this long tie ago and decided to find it again. I think you would be ale to remake this and it be far better then what you have. Mind you the Drawings are great...if it was non motion fanart...
just giv this another try andyou are sure to have a #1 all over again.
If you need anyhelp or advice look me up. I liked the idea but yu could do better.
Good, but not good
Wasn't Link beheaded?
The voice acting, was just....Terrible, just terrible. And music was oddly cut off all the time which was totally gay.
You can NOT throw a boomerang by briefly tossing it to the side, like it's a ball. I should know, I'm Australian
You know if this was supposed to be the final fight, wouldnt Ganon turn into his original form? Since Ganondorf was a weakened form of Ganon
I respect the work you put into this, but you should have put alot thought into the story than into the animation.
I mean, THE VOICE ACTING! It's absolutely fucking terrible! Shiek wanted me to just turn it off straight away and give you a 1/10, I mean, it's THAT BAD, and Ganon's voice sounds like some guy in a basement is trying to role play with himself while playing DnD with himself, while recording himself with a tape recorder on the other side of the room! AGH!
Detective Nwar troubleshoots a hyper-intelligent evil AI.
A magical, musical adventure for the whole family!
More Speedrunnin' & Easter Egg Huntin' ...In Hoenn.
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