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Choose four different methods to end strawberryclock
My growing distaste for the whole 'Clock Crew' nonsense aside, this was rather well-done... especially the animation of the servo arms for the 'Fry Him' and 'Electrocute Him' choices. A point: there's a bit too much delay between choosing a method of destruction and when it happens; you might want to tighten that up a bit.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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