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Smash evil gnomes with your giant sack! This year we added bridges.
Programming by Tom Fulp of Newgrounds.com
Artwork by synj
12/20/02 UPDATE: Replaced Blink182 music, attempted to fix scoring cheats.
why are that guy's testicles so large?
i though it was awesome. my favorite part is the bridge part. just the best. top 10 on ng
First off, giantitis of the testicles is nothing to laugh about. Nor is the pain endured when peoples such as mys... err... those who suffer from this rare genetic mutation, which I nor any of my family have, are forced to travel via what's is commenly known as "ball bouncing." At least, thats... that's what I hear.
I've gotta know, though. Are these levels actually set up in the game or did you use some kind of randomized coding? I've only played once and only reached level 9 but with a less than 300k compressed file size I can't imagine there being many more levels unless they either loop or are generated based on random or chosen numeric variables.
Nice work, you sick fucking bastards.
This was Da Bomb. I liked the Sack Smash from 2001 but this rules over it...Good Work!
What would happen if robots went back in time to ancient Greece?
Characters evolve, relationships develop, and what you think to be true turns out in quite unexpected ways.
These guys could be the biggest D&D dorks on the planet!
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