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Space Invaders 2

December 12, 2002 –
February 1, 2020
This entry was deleted.

Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.

Author Comments

I revamped colour and added sound to this little game

Reviews

Too bad...

There was a LOT of potential in this submission and here's where you went wrong...

1. The enemy fire looked like they were going in bullettime mode. Not too challenging, just annoying...
2. The enemies themselves just looked like pac-man on PCP.
3. The whole modern music needs to be changed. If you are going for Space Invaders, change the music...
4. The ship was a little too platform looking. I don't know if that was what you were going for, but it wasn't working for me...

I didn't blam it because it deserved its spot on NG...

...

Because there isnt much to a space invaders game i have to be picky, like what was going on with them bullets? not only were they very slow but they were also very cheap looking you should have had them like the original bullets unlike one that looks to me to be alittle below par

Revamped!? Maybe, but forgot what the game is!

I like the sound, but without the ships moving down, or the sheilds, it's not really spaced invaders. I can see the sheilds, but forever to shoot down the ships? You must have really sucked at the game to make it like this. Also, ONE LEVEL!? If the bullets don't come down faster, a 3 year old can beat it. Not saying make it impossible, but not so easy; plus keep true to the original if you are going to call it that. 'nuff said!

You win!

Didn't lose one life. A little on the easy side.

wow

jsonic i dont really know you, but i am seeming to like your work, i do pass you at times in the bbs, anyways keep up the nice games and flash's...

<deleted> responds:

Im working on Sanke Remix III, with a new engin
and Space invaders III!

Credits

Stats, Info & More

Score
3.31 / 5.00