[WARNING] We suggest that you play the FNAFGame version of this game, as it is less buggy. http://jumpscaregame.com/fnaf-games/7-nights-at-turtles.html
Story: In 1985, Redster's and Turtle's bought each other's companies, thus leading them to also become allies. Anyways, a technition takes the job at Turtle's Pancakes. The animatronics aren't seem to be functioning right, though...
HOW TO PLAY
Use the flashlight to chase C away. You can't use the door light!!
Use the smell to chase away Blop
Turtle can't find you in the dark
SMX is sensitive to any electric charge. Use the battery charger!
Use the flashlight against ross
Tonic can only be Spotted with the door light. use the camera to hide your face. He will speak when he is gone.
Avoid no-name by hiding under the desk
(NIGHT 7) If TDMFan is at the door, flash the flashlight. If he is in the poster, do the opposite.
(NIGHT 7) When you hear a loud piano noise; go on the cameras and turn on the smell.
You have a 50% chance to avoid all robots exept for no-name (100%) and Blop (0%) by hiding under the desk.
If you die, refresh the page or click the green flag.
Huge Credit to Scott Cawthon for the original FNAF! :)
This is a team effort with
turtle1105 (leader of this project)
Those who were in the game: