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ACCESS CODE: HEAVEN

Score:
rated 3.59 / 5 stars
Views:
13,329 Views
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Genre:
Action - Platformer - Other
Tags:
platformer
pixel
metroidvania
igavania

Credits & Info

Uploaded
Jul 10, 2017 | 2:09 AM EDT

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Author Comments

ACCESS CODE: HEAVEN. An exploration-focused retro-styled platformer in METROIDVANIA genre.
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CONTROLS:
Keys Left and Right - character horizontal movement
Key Up - interraction
Key Z - Jump
Key M - Map (must be found first)
Key X - Weapon (must be found first)
Key R - Restart (while death)
Key SPACE or CLICK - skip dialog

Reviews


BerrigBerrig

Rated 1 / 5 stars

1 Star because im a german and salty about the "z" - key jump


gamesbynoe responds:

Interesting rank theory...


chill1208chill1208

Rated 3.5 / 5 stars

It's a fun game but it needs a hard mode. Only the 3rd boss really poses a threat and most areas you can avoid anything dangerous by going under and shooting some spore blocks. The wasp needs to summon way more blocks to be a threat at all. You could make the first boss shoot out some projectiles, same with the red orbs. Lastly the hard mode should only give you one health no more. With these changes this short game that's mostly a walk in the park could actually be challenging and rewarding. That's all the criticism I have though, the story is pretty good, the development of power ups and exploring that needs to be done is nostalgic to runs of super metroid I used to dump hours into, and I love the art. I hope to see more from you but don't ever think you're going too hard on the player the bigger the risk the more rewarding it feels to finally reach that next save point.



crimsonlancer5269crimsonlancer5269

Rated 5 / 5 stars

as a huge metroid fan i loved this. if you enjoy metroid games i recommend this to you. :)


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nosurrendernosurrender

Rated 4 / 5 stars

Feels strange cause your background and light effects are gorgeous but the gameplay and level desing are really lame. One look at the map reveal that the game is very linear, wich is blasphemous for a game that pretends to be a metroidvania. Lasers seem to be only there to waste time. Only the last boss presented decent challenge. I still give a pretty high score because I spent some time admiring the effect of my gunshots on the background.


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SonoftheSunSonoftheSun

Rated 3 / 5 stars

I never got far, but here's my two cents on the game.

The sprites, besides the explosion and beam-of-light-whenever-you-save sprite, idek but they look cheesy, are very decent and nice to look at. It's a metroidvania game, so I would expect this, despite me not being into Metroid itself. The lighting on some parts (especially the characters you are playing as) are astronomical. Also the character you are playing as, he looks like Scorpion from Mortal Kombat imo.

The music is also a shot in the light, as it captures the light of the music in Metroid games, even tho the start of the game and when you enter a room with a save spot, there is no music, so it's like a void (well maybe that's just me).

The controls, god, it's way too much for me to handle. It goes alright, but whenever you enter a new room, if you are holding down the left and right keys (which I almost always do when playing platformers like these, you will start to run even if the darkness doesn't fade away, so falling into death spikes is frequent. Jumping, no matter how lightly you tap the key you need to jump, is always the same. It's petty for me to say that, but when you accidentally press the jump key when you are under something, you can get hit cheaply. And don't get me starting on the falling speed, as they, for me, make the jumps over the spikes pretty much leaps of faith, and since you have one health bar very early in the game and this is a problem at the same place is just...bleh. Enemies can go through spores that would otherwise damage/kill you, which is pretty unrealistic to me. Ways to recover health are non-existent as far as I can tell, as other than finding medikits and saving, you can't recover your health, so if you are in a middle of a room filled with enemies and spores, you might get hit and you are forced to accept that hit until you finally get a medikit or reach a save room.

Also I would like to point out that I found a glitch where you run at the edge of a platform, the playable character starts to run in place. Just felt like pointing that out.

Overall, I give this game a 3 out of 5. It's pretty interesting, but the controls can make things harder for you, unless you have the patience.


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