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A pixel Adventure - The rising of Adenocarcinoma phase IV

Score:
rated 2.57 / 5 stars
Views:
1,509 Views
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Genre:
Action - Platformer - Other
Tags:
castle
platformer
pixel
dungeons

Credits & Info

Uploaded
May 15, 2017 | 4:16 PM EDT

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Author Comments

Version - 1.0.4
Updates: Changed bats color

A pixel adventure a world full of pixels, battle in various dungeons to defeat the adenocarcinoma
Knives, cross, bombs, double jump and 4 different swords and armors

Reviews


JCLVJCLV

Rated 4 / 5 stars

The game stops when I get the Blessed Knife. It's not frozen, there's just no way to close the info box saying I got the knife.



exavier250exavier250

Rated 3.5 / 5 stars

Did you also do the music yourself?


UlisesFreitas responds:

No the music is from here a https://gamesounds.xyz/?dir=OpenBundle


serpentariumserpentarium

Rated 5 / 5 stars

Very good game. It's huge,fun and not very repeatative.But there are few issues:
-bats,as yound said, barely visible.
-2 and 3 bosses kinda suck. Common monsters are more dangerous. 2 boss didn't try to hit me. 3 had hit only once.
-throwing weapons useful only for looting secret zones.Bomb can't hurt anything, except boxes.
-upgrades can't be afforded in early game. But if you will buy final ones, you immideately will become a terminator. It's a little bit imbalanced

Condolences for your mother. She could be proud of you.


People find this review helpful!

youndyound

Rated 4 / 5 stars

I love pixel platformers, this one has a lot of potential and could be really fun so its a petty it has, imo, a few flaws:
- Because of the delay after each attack you can't attack then quickly jump. We can jump -> attack, but not attack -> jump. imo, the delay should only concern a 2nd attack and nothing else.
- Even if the sword passes clearly through an enemy, it doesn't kill. Looks like only the tip of the sword harms? This plus the short delay after the attack makes me uncertain of my kill. I kinda wait to see.. either I have managed, if not.. uhg! Frustrating. Maybe I'm playing badly but when I try attack a witch while falling, it somehow never kills. I have to first land, then jump and attack. BTW, it would be cool if we could reflect or at least block the spells.
- Bats are barely visible, they're the same tone as the BG, and can fly through walls. On some levels you don't see them coming at all!
- Ladders block attacks... so maybe avoid putting enemies close by?
- The upgrades are very expensive and most of all, are not mentioned at the beginning, so I didn't try to collect coins.
- The outlined capital letters explaining the controls are very hard to read.

Suggestions:
- We can use 'Enter' to close the tips, so its a petty we still need to switch to the mouse for 'Let's Go' and 'restart'.
- Maybe some enemies could drop some health potions... that would be really nice.

Also how do you go back to the level select? How to pause? Where are the options to turn the music off?

The secret areas, the idea of upgrading functions, and the look are great. Ameliorated, it could be really cool so I hope its still going to get some tweaks.


People find this review helpful!

IIITesTerIIIIIITesTerIII

Rated 5 / 5 stars

Wow, this is a pretty cool platformer! The controls are very responsive and I also like the look of it.
Considering this is your first submission on here, I can only say that you did an amazing job! ;^)