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Fox Fire - Alpha 1

Score:
rated 2.69 / 5 stars
Views:
13,199 Views
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Genre:
Action - Shooter - Tube / Rail
Tags:
adult
erotic
bullet-hell
eroge

Credits & Info

Uploaded
May 13, 2017 | 11:08 AM EDT

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Author Comments

#### Introduction #################################################################
Fox Fire is a spin off to our TsukiWare's Tower of Five Hearts yuri(lesbian) visul novel game.
http://www.newgrounds.com/portal/view/690692

### Description ##################################################################
Fox Fire is a stripping bullet hell shooter.
** NOTE: This is the first public Alpha release of a game we will continue to update as a free game
and creative criticism and suggestions would be appreciated to help improve the game!

### Support Us! ##################################################################
Running a Patreon campaign to support it and other titles we produce!
https://www.patreon.com/TsukiWare

### Updates and Known Issues - May 15, 2017 #########################################
https://trello.com/b/CecfLdBo

Thank you for your comments and suggestions!
I have created a trello to list known issues and upcoming updates for the game!
Feel free to comment and rate the game!

Thank you for your support and feedback!

Love,
- mintymiyazaki
Programmer and Designer
.
## Change Log - May 16, 2017 ##
Changed UI and Menu Flow
- Added brief UI Tutorial
- Updated the in game UI
- Changed the pause menu layout
.
## Change Log - May 15, 2017 ##

There is now two different difficulty settings
- Normies
- Bullet Hell

Player
- Default Bullets are now bigger
- Player now has homing bullets of her own that uses the previous bullet sprite except green.
- On Normies difficulty, the player regenerates health.

Enemies
- Enemy health increased to make up for the changes of player weapons
- Enemy spawn intervals are increased in Normie difficulty
- Homing bullets are now a different color
- Enemy death animation handles on the correct layer

Settings | Other
- Volume Control for both Music and Sound Effects
- Added MipMapping to the Character Images on the Main Menu and increased their scaling.

###############################################################################

Reviews


flamewolf393flamewolf393

Rated 5 / 5 stars

Amazing start for what will be an awesome game! I love working for my porn :P

Cant wait for the full adult release


Ironstrom responds:

Programmer: mintymiyazaki
.
It's scheduled to have full body nudity with the full cast of Tower of Five Hearts...
I'm not sure if there will be animations or not, but meh... one can only hope, even for some of the staff...


WhiteSenpaiWhiteSenpai

Rated 4 / 5 stars

It might sound weird, but I'd rather have the option to leave the socks on, that stuff is the shit for me and having to destroy them makes me really sad :(
Really cool game!


People find this review helpful!
Ironstrom responds:

Oddly I spoke to someone last night who also said putting holes in them was akin to blasphemy ok maybe not that much. I'l think about it maybe as an extra game mode in the future. Technically that layer exists so it might not be to hard...
-Ironstrom "


Adult-Android-GameAdult-Android-Game

Rated 5 / 5 stars

HAHAHAHA :D :D Very Funny and Original Game :D :D :D I love it :D :D :D


Ironstrom responds:

Programmer: mintymiyazaki
Based on Sentimental Graffiti's shooting spinoff.
Except there will be more features, gameplay, and content added.


MasterCommander20MasterCommander20

Rated 4 / 5 stars

I rather liked this game ! I played it on normies cause I'm a little new to this genre, I think I've only ever played one game like this and it was 5 years ago.

Good: I loved the Style, enjoyed the Game Play, Music etc. At first I was concerned that there was a strip game here on Newgrounds that was un properly Rated It happens occasionally here, were its rated M and should be changed to A, but your game does not need changing in its Rating yet, from what I've seen It does not show nipple or other private locations, you basically see Her Undies which is a M rated thing. So great work!

Bad: I do agree the Bullet Hell difficulty was Rough ! Barely lasted 40 seconds. So I'm glad You made a easier difficulty for Us normies, I also noticed a lot of lag here and there that comes from the size of the game, which is understandable and was more relevant in Bullet Hell mode.

Tips&Q: I think you might want to consider making the hentai in the background... Full Nudity and change Rating to A, it gives more of a appeal for us more age appropriate players. Also I think you should keep the Health Regeneration on Bullet Hell Mode, just make it slower.

I also look forward to the customization, different background images cause I could not change any options there which begs the question when will that be available !

Alright Keep up the great work! I'll check in every now and again to see how great all of you make this project. :D


People find this review helpful!
Ironstrom responds:

I put it in M rating cause without the actual nipple/lower layer I didn't want to false advertise. When we put the next layer in I'l re upload the game in the adult section.
The bullet hell difficulty is doable but I expect it to change as we develop the rest of the level itself and add new enemy types and power ups anyway as both modes really lack this atm.
We've got another background image wip in process but we are just currently working on refining the experience one level at a time as we are planning new types of enemies per level to fit a new stage theme/character theme.
We're keeping an eye on the performance so just mention if its still an issue in the future.
Thanks for the feedback.
-Ironstrom
.
.
Programmer: mintymiyazaki
I... I.. I like nudey pictures too!


otakuapologistotakuapologist

Rated 4 / 5 stars

For any serious gamer, the hentai game scene offers little engaging content. Most games are made even more pandering to no-skill casuals, than mainstream releases. Much of the time you are rewarded with tits for doing nothing more than a little clicking.

This game, reinvogerates my faith in the potential that ecchi and hentai games hold for gamers. A game where I actually have to die a few times, to learn which enemy targets to prioritize? I have to dodge a couple of bullets, or over the span of five minutes of taking full loads in the face, I may actually die? It's like we entererd a parallel universe where every game studio isn't sucking off to hordes of man babies, splurging their middle-class mommy's life's savings on masturbation fodder.

The music and sound design hit the nail in the head for me. Just listening to the smooth loop of energetic electric beats makes my forehead throb, like someone drove a battering ram in the foodgates of my brain. A flood of dopamine in my blood vessels, I feel ready to commit mass murder of enemy flying bunnies and carrots on a national level.

The flaw I see in this game, is a lack of difficulty. After 10 minutes you already figure out the set patterns that every enemy repeats on a playthrough. Nothing kills you on one hit, so you're never at the edge of your seat, adrenaline pumping your fingertips numb. When you survive the first onslaught of enemies, which is only "difficult" due to the green objectives acting as "shields", the pressure lets up. Enemies spawn so sluggishly, and attack with a massive delay, that you have ample time to nuke the most dangerous foes, and keep the screen void of bullets (which barely scathe your health bar to begin with). You will breeze through the rest of the level with your eyes half closed.

There is a pacing problem in this demo that will be useful for the developer to take into account in future level design: At the very end of the level, when the enemies are barely spawning anymore, some green objectives are stationed so low, that you most likely missed them while fighting to survive in the beginning. The camera will move the player around a full circle, wasting several minutes, until the objectives finally become available to fire.

But the most grievous problem, that sinks the whole experience for me, are the carrots. By picking carrots as dangerous enemies, studio Tsukiware is sending dangerous subliminal signals to young people, that eating vegetables is a danger to one's mental health. This is serious, because vitamin D deficiencies in children are an escalating problem in our society. We need to do away from villifying media stereotypes, and consider more carefully the messages we convey to our children. After all, they are the ones who will be taking care of us, stealing our pensions when we're demented 60-year olds, our brains rotten from eating BSE-infected hamburgers at McDonalds.

In summary: shame on studio Tsukiware. Shame on all of us, for condoning immorality in indie videogame subtexts.


People find this review helpful!
Ironstrom responds:

Programmer: mintymiyazaki

Thank you for your review.

We sat down one day, and were trying to figure out what kind of project that we were going to do next or if we could make something to promote the other games.

This was a solution we came up with homage to Sentimental Graffiti/Shooting.

The difficulty was a major complaint for people that just wanted to see the content however a lot of them came out less than 24 hours of release for this preview version. A little over 24 hours later I made some changes including a difficulty selection. Some features such as the player's homing bullet was going to be introduced as something else later on but I figured "why not".

The balancing of the waves on bullet hell mode didn't take account of the player's homing bullet in mind and was meant to be challenging in a sense to make the player feel a sense of accomplishment as it wasn't impossible, but really difficult to survive... but then again some games were meant to cater to a larger audience so the difficulty was sectioned off into two modes.

There is absolutely a pacing problem!
I kind of just vomited characters on screen. Once the artist gives me more enemy art assets, I will completely go over pacing. I'm going to do some waypoints for "places of interest" later to alleviate wasted time as well.

The enemies are carrots in this stage because I believe the character on that stage is a bunny and her defenses are well... carrots..

In Summary: I feel great shame and dishonor in my immoral life choices.