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- 4 stages to choose and survive.
- 11 achievements to earn
- 2 guns
-Each zombie dies with one shot
-You start with 100 life
-There are packages of weapons and life, they appear randomly
-Pistol bullets are infinite
This game was originally made in 2013
Some bugs may exist.
This is a beginning. What is done is good but there is place for improvements.
The gameplay makes the game too boring. You just shoot zombies, like that, forever - and it's way too easy, even in hard mode. It would be better if :
- 1) Pickups spawn less frequently (Hard mode has, like, 10 pickups simultaneously on the screen; I had 100 health and bonus weapon all the time);
- 2) The game was a little harder (or would get harder and harder as time goes) and, mostly,
- 3) The game could be wave-based (it might seem a bit far from the original idea, but I feel it could make the game more fun to play). Not only it would make it easier to progressively increase the difficulty (more/stronger zombies each wave), but it would also allow some variety in the enemies. Some random ideas : You can make zombie that takes several shots to kill, zombies that go faster, or even bosses.
Example : wave 1 starts with a few 1-shot-killed zombies, wave 2 goes with a greater amount of these, then wave 3 introduces stronger zombies, then a few waves later fast zombies are introduced, then the next one mixes all zombie types introduced yet, and each, like, 10 waves, there's a boss.
(Yes, that's classic and ordinary, but I feel it would already help making the game more fun to play. Also, you might have a completely different idea to enhance the game, what I wrote is just an example or a suggestion.)
Art is correct. It's not impressive, but it's not bad. If you choose to follow the example above, you could make a different texture for each zombie type.
Overall, it looks like it started from a good idea but it would need much more development. The current game is basic and get boring way too quickly, since after a few minutes, the player doesn't discover any new challenge. I suggest you add much more mechanics to the game to liven it up a bit :)
Yes, I'll have it all in my mind for a sequel to this game. This game is already old, at the time I was still learning the basics of pixel art.
boring, ugly zombies and character.
this game is awesome
uninspired, unoriginal, boring.
mix up the enemy ai, google orthogonal elements in game design.
Too plain and repetitive, achievements only show up to remind me that I've been wasting my time.
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