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Afternoon to Remember

Score:
rated 3.02 / 5 stars
Views:
32,627 Views
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Genre:
Adventure - Other
Tags:
nsfw

Credits & Info

Uploaded
Mar 16, 2017 | 8:38 PM EDT

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Author Comments

After playing games for years, each one of us used our talents to explore our erotic impulses. M is a writer and began to use TWINE for amusement, creating short bits of fiction which soon turned more than a bit naughty.

At the same time, MaxCarna, a business intelligence consultant, started to learn about 3D creation with Daz Studio, inspired by Mortze's animations. Narigone was invited into the fold as the game programmer. His work on web projects and tech related to autoadaptive Windows resizing was the final piece in the somewhat perverted puzzle.

And so we’ve created a game. It’s complete. We might go on someday and touch up writing, add (unnecessary) scenes, add graphics and such, but we’re releasing the game in a final form rather than in piecemeal portions. We hope you take the time to read text, fully take in the images, and appreciate the presentation.

Reviews


TumorJesusTumorJesus

Rated 3.5 / 5 stars

Pretty nice game. Didn't expect such well written text actually. Although I would have wished for more animations.

Also, is there a way to fuck Kayleigh? Or have any sexual interaction with her? Or is that a patreon only feature?


narigone responds:

Thanks for your feedback.

We're working on the tech part of the animation. New versions will have a smoother transition.

Kayleigh's interactions will expand on next chapters. For now, she's just a tease of things to come.


Takai153Takai153

Rated 4 / 5 stars

Good game. The animations could use some polish and I wish there was more of them, but the character models and writing is great. Is there a way to fuck Jessica in the ass consentually? The text seems to hint that there is, "the way she's talking there's the possibility she'll give it to you when the time is right," but I can't figure it out. I look forward to Jen and Kayleigh in chapter 2.


narigone responds:

Thanks for the feedback.

We're still getting the hang of some of the development tools available to us. New versions will have better animations, it's one of our priorities.

As for the Jessica question, not in this chapter, but maybe we can add it in a later chapter.


RussianWolfeRussianWolfe

Rated 4 / 5 stars

Not bad! I actually played through 2 dozen times trying out all the different paths. Can't wait for the next installment.


narigone responds:

Hi RussianWolfe, glad you liked it.

As for the next installments, consider following us on patreon. We do our announcements of improvements/new versions there.


RottonoRottono

Rated 4 / 5 stars

I liked the game. I enjoyed its re-playability as I was able to go through several times and get different results. I still haven't been able to get anywhere with the girl in the yellow bikini... could use some help there. The sex animation is good but seems a little quick. Maybe more interaction to make it last a little longer an make it a little harder just to click through. Good luck and happy coding. Hope to see more in the future.


narigone responds:

Hi Rottono, thanks for the feedback.
And thanks for the tip, I think I'll disable the buttons while the animations are loading. That will make sure nobody skips them by accident.
I won't say much about Kayleigh, don't want to give spoilers.


MaxCarnaMaxCarna

Rated 2.5 / 5 stars

The text was definitely the most matured part of this project. Meggy worked on it for more than a year, she is a great writer.

Animation was a test, my first images on Daz, during the project I learned more about additional resources and acquired new good products like sunlight and new skins. We intend to use that in a new release. Larger texts will also be splitted in smaller scenes.

Coding was the last part of the puzzle, Narigone is working to stablish a platform for new games, with auto adjust screen that work even on mobiles. You can't see it here because of Newgrounds's frame, but if you go to our site, you can try it on the smartphone. Recently someone suggested add sounds, we will work on it too, among other improvements.

Right now its more like a interative story, but we are thinking in some game's resources like rewards and unconfortable experiences when taking a bad decision.

Note: After looking for a long time, I just can't figure out how to reply a review