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Dungeon Slog

Score:
rated 3.50 / 5 stars
Views:
27,350 Views
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Genre:
Action - Other
Tags:
shooter
rpg
dungeon
roguelike

Credits & Info

Uploaded
Feb 17, 2017 | 6:11 AM EST

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Author Comments

- Blast your way through a deadly randomly generated dungeon.

- You play as an archer, a wizard AND a warrior, all with different strengths and weaknesses.

- Level up to boost your stats, collect coins to buy new items.

- Awesome magic abilities!

Reviews


widebrimhatterwidebrimhatter

Rated 3.5 / 5 stars

Got good bones for a game but could use a bit for a work I did enjoy it and with a little work maybe to some of the visuals and controls it could be an even better game. If you want a more in depth revies I have done a video on youtube where you can go more in depth on it here.
https://www.youtube.com/watch?v=4GHiZZ11Fug
I hope you enjoy it.



BeregornBeregorn

Rated 2 / 5 stars

really poor port of a mobile game, if you won't let me use wasd or arrows to move, at least allow me to drag across the screen, instead of repeated click.
Also: lag.


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ChemicalhazardsChemicalhazards

Rated 5 / 5 stars

I've enjoyed the game a lot. I've beaten it a few times. I have a few questions if the dev is around. Is the gold skull linked to the wizard / fancy gloves to the warrior / blue mushroom to the archer? Can you get all 3? What do the orbs do at the end if you choose not to fight the boss? Would love directional updates however I can see this was probably designed for phones so I understand if that doesnt happen.


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othersiderothersider

Rated 3 / 5 stars

has potential, needs a lot of work.
-targeting
-character movement around obstacles
-(opotional) incentives for harder achievements equaling rewards.
maybe im just picky.


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Bmage2290Bmage2290

Rated 3 / 5 stars

The targeting needs some serious work, it's so frustrating to either walk into the enemy or simply have them target a stationary object with a ton of HP while getting destroyed. Lost all 3 of my guys in level 6 because they kept targeting boulders/furniture. Also it seems like the cost to rez/heal players grows far too quickly, from 0, 400, 1200 gold considering you need to start from the very beginning (0 gold, gear, levels) when you completely die.

The movement is a bit challenging at times to use, but I'll give that a pass. Wish it had a little more story behind it and potentially some save points. (every 5 levels or so) Getting really tired of having to start over because of targeting issues. Maybe use a right click targeting system or tab target?


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